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Khonsu
Posted: Tuesday, January 06, 2009 1:04:26 PM

Rank: Squire
Groups: Player

Joined: 12/29/2008
Posts: 47
Location: Terra
This is a post for the sake of those interested in playing the Scholar Class and wondering what it includes:

Skills (with caps):
Alchemy 100
Anatomy 100
Appraisal 100
Craftsmanship 100
Riding 100
Camping 100
Cartography 100
Throwing 75
Healing 100
Forensics 100
Hiding 25
Inscription 100
Tactics 50
Linguistics 100
Herbal Lore 100
Tinkering 25
Lumberjacking 50
Mining 50
Leadership 100


Feats:

Lower Side Effects
This feat will reduce the side effects of your potion.

Level 1: -10% Side Effects
Requirement: Craftsmanship - 60 Level - 10 (Passive)

Level 2: -20% Side Effects
Requirements: Craftsmanship - 80 Lower Side Effects 1 Level - 20 (Passive)

Level 3: -30% Side Effects
Requirements: Craftsmanship - 100 Lower Side Effects 2 Level - 30 (Passive)


Fireworks
This feat will allow you to create fireworks by using Tinker Tools.

Level 1: Low Quality Fireworks
Requirement: Craftsmanship - 50 Level - 10 (Passive)

Level 2: Medium Quality Fireworks
Requirement: Craftsmanship - 75 Fireworks 1 Level - 15 (Passive)

Level 3:Excellent Quality Fireworks
Requirement: Craftsmanship - 100 Fireworks 2 Level - 20 (Passive)


Black Powder
This feat will allow you to create black powder using Tinker Tools.

Level 1: Weak Black Powder
Requirement: Craftsmanship - 50 Level - 20 (Passive)

Level 2: Black Powder
Requirement: Craftsmanship - 75 Black Powder 1 Level - 25 (Passive)

Level 3: Powerful Black Powder
Requirement: Craftsmanship - 100 Black Powder 2 Level - 30 (Passive)


Herbal Gathering
This feat allows you to extract more herbs whenever you harvest them.

Level 1: +1 more herb
Requirements: Herbal Lore - 50 Level - 15 (Passive)

Level 2: +2 more herbs
Requirements: Herbal Lore - 75 Herb Gathering 1 Level - 20 (Passive)

Level 3: +3 more herbs
Requirements: Herbal Lore - 100 Herb Gathering 2 Level - 25 (Passive)


Heavy Lifting
Having spent an absurd amount of time moving resources around you have become a true pack rat.

Level 1: Adds +0.5 to the max weight formula which is (2.5 * Str + 100)
Requirements: Strength - 60 Level - 5

Level 2: Adds +1.0 to the max weight formula
Requirements: Strength - 80 Heavy Lifting 1 Level - 10

Level 3: Adds +1.5 to the max weight forumla
Requirements: Strength - 100 Heavy Lifting 2 Level - 15


Business Mentor (Inactive)


Racial Resource
You know how to find and harvest your own culture's primary resource.(Please note there might be skills involved with it, so check your race's primary resource before taking this feat)

Level 1: You know how to find and harvest your own culture's primary resource.
Requirements: Craftsmanship - 60 Level - 10

Level 2: You know how to refine your culture's primary resource
Requirements: Craftsmanship - 80 Level - 15

Level 3: You know how to work your culture's primary resource
Requirements: Craftsmanship - 100 Level - 20


Potter
You know how to find clay suitable for pottery.

Level 1: You know how to find clay suitable for pottery
Requirements: Craftsmanship - 80 Level - 10

Level 2: You learned the art of pottery
Requirements: Craftsmanship - 90 Level - 15

Level 3: Your skill has reached such levels that you are able to craft unique pottery pieces.[You can name your crafts]
Requirements: Craftsmanship - 100 Level - 20 (Command .engravepottery)


Glass Blower
Level 1: This feat gives the player the ability to harvest sand
Requirements: Craftsmanship - 50

Level 2: This feat gives the player the ability to create ornamental glass bottles
Requirements:Craftsmanship - 50 Level - 5

Level 3: This feat gives the player the ability to make alchemical bottles
Requirements: Craftsmanship - 50 Level - 10


Painter
Level 1: This feat gives the player the ability to create paintings
Requirements: Craftsmanship - 60 Level - 10

Level 2: This feat gives the player the ability to paint and name paintings
Requirements: Craftsmanship - 80 Level - 15

Level 3: This feat gives the player the ability to paint, rename and give descriptions to paintings
Requirements: Craftsmanship - 100 Level - 20


Sculptor
Level 1: You are able to mine granite and coal
Requirements: Craftsmanship - 60 Mining - 50 Level - 10

Level 2: You learn the art of sculpting
Requirements: Craftsmanship - 80 Mining - 50 Level - 15

Level 3: Your skill with mallet and chisel has reached such levels that you are able to sculpt truly unique sculptures.(You can rename your sculptures)
Requirements: Craftsmanship - 100 Mining - 50 Level - 20


Verify Currency
Having spent sometime in the trade business you have the chance to discern fake coins from real ones.

Level 1: 5% Chance
Requirements: Appraisal - 60 Level - 10 (Command: .bitecoin)

Level 2: 10% Chance
Requirements: Apprasial - 80 Level - 15 (Command: .bitecoin)

Level 3: 100% Chance
Requirements: Apprasial - 100 Level - 20 (Command: .bitecoin)


Oil Making
Level 1: This feat will allow you to craft Watery Oil via the Tinkering Menu
Requirements: Alchemy - 50 Level - 20 (Passive)

Level 2: This feat will allow you to craft Regular Oil
Requirements: Alchemy - 75 Oil Making 1 Level - 25 (Passive)

Level 3: This feat will allow you to craft Adhesive Oil
Requirements: Alchemy - 100 Oil Making 2 Level - 30 (Passive)


Enhance Potion
This feat will allow you to enhance the power of your potions.

Level 1: +10% More Effect
Requirements: Craftsmanship - 50 Level - 20 (Command: .EnhancePotion)

Level 2: +20% More Effect
Requirements: Craftsmanship - 75 Enhance Potion 1 Level - 25 (Command .EnhancePotion)

Level 3: +30% More Effect
Requirements: Craftsmanship - 100 Enhance Potion 2 Level - 30 (Command .EnhancePotion)


Professor
This feat will allow you to use your teaching skills and vast knowledge to educate anyone, regardless of their profession.

Level 1: Up to Level 10
Requirements: Teaching - 3 Intelligence - 50 Level - 50 (Passive)

Level 2: Up to Level 20
Requirements: Teaching - 3 Professor 1 Intelligence - 75 Level - 50 (Passive)

Level 3: Up to Level 30
Requirements: Teaching - 3 Professor 2 Intelligence - 100 Level - 50 (Passive)


Cryptography
This feat will allow you to cypher information on a book using cryptography.

Level 1: Simple Cryptography
Requirements: Intelligence - 50 Level - 15 (Passive)

Level 2: Medium Cryptography
Requirements: Cryptography 1 Intelligence - 75 Level - 20 (Passive)

Level 3: Complex Cryptography
Requirements: Cryptography 2 Intelligence - 100 Level 25 (Passive)
Scandia
Posted: Tuesday, January 06, 2009 2:19:19 PM

Rank: Adventurer
Groups: Map Developer , Player

Joined: 7/8/2008
Posts: 204
Location: Surrounded by Rednecks, Missouri
Awesome job Khonsu, thanks!
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