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Merits and Flaws, detailed. Options
Pollack
Posted: Wednesday, January 21, 2009 5:01:48 AM

Rank: Squire
Groups: Player

Joined: 7/6/2008
Posts: 37
Location: Israel
All the merits and flaws for you guys who want to know what they do before they make their chars, and for those who want to know what each merit that they have taken does.

For those who have no idea what CP is and what it is for, read the post on CP and skills on this forum, second page.

Personal note:
When making a char, first choose what skills you'd like to have, and what feats, count all the CP it will take (there is a post about skills and feats on this forum, second page), and only then decide which merits\flaws to take. Consider each feat you plan on taking as if you're taking lvl 3 of it (6k CP cost) and each skill as if you're rising it to the max you can. Also, leave around 6000-10500 CP cap free in case you want to take another skill or feat that you thought you wouldn't.
I strongly recommend for everyone to take the allowance merit, it gives 5k copper and take only 1k from your CP cap.


MERITS:
Unusually Large:
Increases your char's strength by 5, add some petrae to his height, but will also make him easier to be hit.

Strong:
Increases your char's str and str cap by 5.
Reduces CP cap by 5k.

Quick:
Increases your char dex and dex cap by 5,
reduces CP cap by 5k.

Smart:
Increases your char's int and int cap by 5.
Reduces CP cap by 5k.

Tough:
Increases your char's HP and HP cap by 5,
reduces CP cap by 5k.

Fit:
Increases your char's stam and stam cap by 5.
Reduces CP cap by 5k

Life saving:
Increases your char's initial wealth (gives you 5k copper coins when you start your char).
Reduces CP cap by 1k

Iron willed:
Increases your char's mana and mana cap by 5.
Reduces your CP cap by 5k.

Quick healer:
Increases your char HP regeneration.
Reduces CP cap by 5k.

Resilient:
Increases your char's stamina regeneratioin.
Reduces CP cap by 5k

Focused mind:
Increases your cahr's mana regeneration.
Reduces CP cap by 5k.

Able healer:
Reduces the time your char takes to happly bandages.
Reduces CP cap by 5k

Adp rider:
Will make your char harder to be dismounted and will reduce the chance of falling from the mount (You will only need 75% riding instead of 100% to ride perfectly).
Reduces CP cap by 5k.

Allowance:
Provides your char with a certain amount of coins every IG week (every 80 hours in RL you get 50-100 copper coins). Reduces CP cap by 5k.

Great leader:
Redices the cost your char needs to pay m ercenaries.
Reduces CP cap by 5k.

GOod listener:
Redices the amount of lines your char needs to hear in order to learn a language.
Reduces CP cap by 1k.

Lucky:
Gives you a slight chance to get critical hits, evade blows, or find gems if you are a crafter with the appropriate feat.
Reduces CP cap by 10k.

Attractive:
Adds a disclamier to your char description, which allows you to elaborate in his beauty as far as the merit goes. Reduces CP cap by 5k.

Good looking
Adds a disclamier to your char description, which allows you to elaborate in his beauty as far as the merit goes. Reduces CP cap by 10k.

Handsome
Adds a disclamier to your char description, which allows you to elaborate in his beauty as far as the merit goes. Reduces CP cap by 15k.

Skinny:
This merit will make your char lighter than the usual and as a consequence you will require less food to be satiated. Redices CP cap by 1k.




FLAWS:

Unusually small
Decreases your char's str by 5, remove some petrae frp, his height but also make him harder to be hit.

Weak:
Decreases your char's str and str cap by 5. Increases your char CP cap by 5k.

Clumsy:
Decreases your char dex and dex cap by 5. Increases your char CP cap by 5k.

Feebleminded:
Decreases your char's int and int cap by 5. Increases your char CP cap by 5k.

Frail:
Decreases your char's HP and HP cap.
Increases your char CP cap by 5k.

Unenergetic:
Decreases your char stam and stam cap by 5.
Increases your char CP cap by 5k.

Mute:
Prevents you from using speach. Your char will be limited to emptes.
Increases your char CP cap by 10k.

Weak willed:
Decreases your char's mana and mana cap by 5.
Increases your char CP cap by 5k.

Slow healer:
Decreases your char HP regeneration.
Increases your char CP cap by 5k.

Out of shape:
Decreases your char stam regeneration.
Increases your char CP cap by 5k.

Unfocused mind:
Decreases your char's mana regeneration.
Increases your CP cap by 5k.

Unable healer:
Increases the time your char takes to apply bandages.
Increases your char CP cap by 5k.

Indept rider:
Makes your char easier to be dismounted and will increase the chance of falling from the mount while riding.
Increases your char CP cap by 5k.

Deaf:
Prevents you from seeing speach. Your char will be limited seeing others emotes.
Increases your char CP cap by 10k.

Lousy leader:
Increases the cost your char needs to pay mercenaries.
Increases your char CP cap by 5k.

Poor listener:
Increases the amount of lines your char needs to hear in order to learn a language. Increases your char CP cap by 1k.

Unlucky:
Gives you a slight chance to get critical hit by enemies, miss blows you would hit, or not find gems if you are a crafter with the apropriate feat.
Increases your char CP cap by 10k.

Homely:
This flaw will add a disclamier to your char's description, which allows you to elaborate on his ugliness, as far as the merit goes.
Increases your char CP cap by 5k.

Ugly:
This flaw will add a disclamier to your char's description, which allows you to elaborate on his ugliness, as far as the merit goes.
Increases your char CP cap by 10k.

Disfigured:
This flaw will add a disclamier to your char's description, which allows you to elaborate on his ugliness, as far as the merit goes.
Increases your char CP cap by 15k.

Fat:
This flaw will make your char heavier than norma, as a consequence you will require more food to be satiated.
This flaw will add a disclamier to your char's description, which allows you to elaborate on his ugliness, as far as the merit goes.
Increases your char CP cap by 1k.


That's it, I hope it serves you all well.
Justin Fletcher
Posted: Thursday, January 22, 2009 2:13:07 AM

Rank: Adventurer
Groups: Player

Joined: 7/16/2008
Posts: 476
Location: Australia
nice, but I think you missed out the word "short" in the first flaw listed :)
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