1. History

The Vhalurians are the youngest race to evolve on Khaeros. When they joined the rest of the world, the son of King Gabriel formed a swift alliance with the Tyrean people through marriage of King Brandon Caliborne and Ingrid Ormardottir. Prior to the alliance, the Vhalurian people kept to themselves, performing knightly ceremonies and other associated games of glory among themselves. The joust was the prominent war game, giving birth to the Vhalurian heavy cavalry.

 Tyrean people were infatuated with the Vhalurian “games.” Many Tyrean houses volunteered to compete, before the alliance. While the games continued, Brandon Caliborne and the new Tyrean king, Iyvar Kriekerson, set their sights on the continent. They unified their efforts, conquering land and controlling vital resources of other races. Meanwhile, the Khemetar had provided enough gold to fund their campaign for a real empire.

Despite having the funds, it was the efforts of clergy member Isaiah Rymaliel that brought about the sudden halt in expansion. Isaiah convinced Brandon to begin ripping down icons and monuments to other deities, believing the tolerance to "false" gods would bring upon the wrath of Elysia. The response from the other races was devastating, uniting them against the Vhalurian and Tyrean alliance. The true Gods, to the church and King Caliborne, were considered Ohlm and Elysia, and conversion usually worked along with military expansion.

However, Isaiah soon decided that Ohlm, too, was a false deity. The son of Brandon, Christoff Caliborne, now King in 1027, rejected the idea. The King’s rejection did not affect the aspirations of the church, as a member of the noble families, Lord Elijah Falcourt, was easily swayed by Rymaliel’s aspirations.

The son of Christoff Caliborne, Prince Charles Caliborne, the eldest son of the Ormardottir and the Caliborne line, and prince of Vhaluran, rose to the throne and began negotiating for further conquest against the other races. While Charles Caliborne was away in battle, Lord Elijah Falcourt conspired with the Society of Rymaliel—the surviving supporters of Isaiah—and their Knights to perform a military coup, citing the guidance of Elysia as the cause.

Indeed, it appeared that Elysia was against the Vhalurian and Tyrean conquest, as the Mhordul Conquest had begun. Many prominent members of Vhalurian society back Elijah Falcourt, spurred by teaching and proclamations by the Society of Rymaliel, and viewed the rising Mhordul threat as a sign.

When the newborn son of King Charles was killed during the coup in 1048, the Tyrean/Vhalurian alliance soon disintegrated. Within Vhaluran, basic human services and government collapsed, and Elijah Falcourt assumed the throne before dying of natural causes and passing the throne to his son James Falcourt. Under King James, the Clerical Vanguard was established, instigating the Vhalurian Castigation.

By the time King Charles Caliborne arrived in Vhaluran, he found the city walled off and a decree to change the name of the city to “Rymaliel,” under the authority of King James Falcourt. Upon the news, the lower classes of Vhaluran fled the city, uniting behind King Charles. The resulting conflict resulted in the death of thousands from famine and military intervention to take back the city. After only two years, King Charles abandoned hope to retake the city.

The last act of King Charles was to establish a new city, calling it “New Vhaluran” (Vhaluran, today). His great grandson, a descending member of the Tyrean/Vhalurian line, Thomas Caliborne, currently rules Vhaluran, forever on the ready to defend it from invasion by Rymaliel.

2. Stat Caps

Strength: 145

Dexterity: 130

Intelligence: 135

Hitpoints: 140


Mana: 125

3. Patron Diety 


4. Unique Trait

Heavy Cavalry and quick to learn.

5. Capital City

Rymaliel, and Vhaluran

6. Physical Appearance

Vhalurian people typically share traits of one race or another. Within the city limits of Vhaluran, one can see larger, hulking pale individuals from Tyrean lineage, or smaller, darker people favoring Azhuran bloodlines. However, in Rymaliel, such disparity is rare, and “pureblooded” Vhalurians have dark shades of hair and light colored eyes almost universally, with fair skin stretched across lean, muscular, frames.

On average, a Vhalurian male is roughly 5'10" with body weight usually proportionate to their frame. Women are usually smaller than the males. Eye color ranges from pale blue to dark brown, and hair color can be anywhere from yellow blonde and raven black. Vhalurian attire varies on the season, since they have no distinct racial acclimation to weather. Thin, loose fitting clothing make up summer styles, and thicker wools make up winter trends.

7. Society and Government

Surnames in Vhalurian society are common. For non-noble lines, surnames usually take the form of two common words, usually related to the family head's life or profession, such as “Isaiah Silkcutter” or “Caroline Coppercut.”

Those born of the noble families have inherited surnames: Vryce, Targold, Lamano, Caliborne, Falcourt and Corvinus. However, after the Vhalurian Castigation, the Falcourt, Corvinus and Lamano lines split away from the Caliborne, Targold and Vryce line. In the upper city, known as Rymaliel, the Falcourt line has the throne. The lower city, Vhaluran, currently has a Caliborne on the throne.

While the noble houses do not share surnames, they generally share the same aspirations. Most members of each house are well educated in military strategy, economics, law, and philosophy. Non-noble families—never referred to as “commoners” in Vhaluran—warm to trade skills with great pride, providing the gears of industry to Vhalurian economy. Non-noble lines can marry into noble family and enter the hierarchy.

Both versions of Vhalurian society are built on two basic tenets: Monarchy and Religion. The worship of the gods is paramount to people in the Vhalurian society—with their interpreted will often being used to perform either mundane tasks or even declare war.

The crown represents the moral and legal compass of society and loyalty to the crown is expected however, coups have happened in the past, such as what led to the Vhalurian Castigation. While both segments of Vhalurian society are governed by a codex of common law, they are both true monarchies, where the word of the King (or Queen) trumps all other forms of diplomacy or law.

The Crown can change control, but generally not quickly, taking many generations at times, to take place. If a sitting King or Queen has a veritable heir, the crown descends through their line until an heir is unavailable to take the throne. In such cases, the crown changes to the next head of a noble house, in a recurring pattern:

Rymaliel—. . . Falcourt > Corvinus > Lamano > Falcourt > Corvinus > Lamano. . .

Vhaluran—. . . Caliborne > Vyrce > Targold > Caliborne > Vryce  > Targold. . .

The major distinction between Rymaliel and Vhaluran is the role of the church. While both societies are deeply pious, a divide between what roles the church should play in government splintered the society. Vhaluran people represented the middle-class and poverty class, believing the Church should work out of a position of mercy and charity to the people.

To the contrary, people in Rymaliel represented the upper-classes, believing the Church should have an active role in the active expansion of Vhalurian ways of life, punishing those who attempted the practice of “witchcraft” or recognized false deities. The people of Rymaliel feel that King (or Queen) has an active role in the Church and its policy, while those in Vhaluran are content in maintaining a separation between the crown and the church.

8. Government Structure

Vhalurian society in both Vhaluran and Rymaliel are both true monarchies. The King (or Queen) have the expressed permission to decree law, declare war, judge criminals, and command the military; typically doing so through written proclamations. The King (or Queen) also reserve powers not explicit, in any situation not expressed through the common law. However, both societies Kings (or Queens) have a Court, or cabinet of advisors who also make important decisions and have responsibilities.

The Court(s) typically involve a member of all the other noble houses, but after the Vhalurian Castigation, two new positions were introduced as official cabinet authorities to fill vacated positions in both cities—the Clerical Vanguard, in Rymaliel, and the Republican General, in Vhaluran. The other cabinet members are as follows:

Commission Advisor: Advises the King (or Queen) on commercial decisions, and also enforces the King’s (or Queen's) law on commercial decisions, including law and order. When prosecuting criminals, the Commission Advisor acts as the King’s (or Queen's) attorney, arguing to prove the guilt of the accused.

Defense Advisor: Advises the King (or Queen) on war strategy and defense of the city, and also enforces the King’s (or Queen's) law on war strategy and defense of the city. When prosecuting war or defense strategy, the Defense advisor acts on the King’s (or Queen's) authority, delivering orders to generals or guard captains.

The Clerical Vanguard (Rymaliel only): Advises the King (or Queen) on the will of Elysia, and also enforces the King’s (or Queen's) proclamations over worship or church services. When prosecuting declared heretics, the Clerical Vanguard carries out the judgment of the King (or Queen). This position is not held by the noble family, rather is popularly elected by members of the clergy.

The Republican General (Vhaluran only): Advises the King (or Queen) on domestic law, and also enforces the King’s (or Queen's) proclamations over domestic duties; when prosecuting individuals accused of any crime, the Republican General acts as the people’s attorney, arguing to prove the innocence of the accused. This position is can be held by members of a noble or non-noble family, popularly elected by a general vote.

Note: For the time being, only the Vhaluran segment of Vhalurian society is playable by PC’s in game.